Dominions 5 GAMEDEX

Capricorn

Capricorn (idle)Capricorn (attacking)

The Capricorn is a beast of change and transition. It is an Oceanian half-man with the upper part of a Pan and the lower part of a fish. Capricorns can transform and leave the deeps in the same way as ichtysatyrs. They are powerful mages of the Underwater Wild, but they are also mages of change and transition. Their powers change as they cross the borders of the sea. On land their powers over the earth are increased, while their powers over water decreases. Capricorns are closely attuned to the changing shores and cost less to recruit in lands of turmoil.

Unit Data

Recruitment


Combat Stats

  • Hit Points 27
  • Size 3
  • Protection, Head 4
  • Protection, Body 4
  • Magic Resistance 17
  • Morale 16
  • Strength 16
  • Attack Skill 9
  • Defense Skill 10
  • Precision 9
  • Combat Speed 15
  • Encumbrance 3

Special Properties

  • beastmaster 2
  • chaosrec 15
  • heal 1
  • pooramphibian 1
  • stealthy 40
  • watershape Capricorn

Commander Data

  • Leadership 80
  • Water Magic 2
  • Earth Magic 1
  • Nature Magic 4
  • Random Magic Paths +1 (100%), +1 (10%)
  • magicboostW -1

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 4
  • Attack (Base) 9
  • Defense (Base) 9
  • Encumbrance (Base) 3