Dominions 5 GAMEDEX

Old Man of the Sea

Old Man of the Sea (idle)Old Man of the Sea (attacking)

The Old Man of the Sea is possibly the oldest of all the underwater beings born at the dawn of time, when the sea was untamed and filled with monstrous beings. Wise beyond compare he was given power to guide the new-born races of the deeps by a previous Pantokrator. But regardless of his wishes, the tritons begun to worship him as though he was a god. When the Old Man of the Sea mentioned this to the Pantokrator, his master grew jealous and banished his servant for eternity, leaving the races of the deeps bereft of magical guidance. Now with the Pantokrator gone, the Old Man of the Sea is returning to bring wisdom and magic understanding to the races of the deeps. The Old Man of the Sea is able to leave the sea and can bring land-living beings with him into the sea.

Unit Data

Pretender Data

  • pathcost 30
  • startdom 3

Recruitment


Combat Stats

  • Hit Points 100
  • Size 6
  • Protection, Head 10
  • Protection, Body 10
  • Magic Resistance 18
  • Morale 30
  • Strength 21
  • Attack Skill 12
  • Defense Skill 13
  • Precision 12
  • Combat Speed 8
  • Encumbrance 2

Special Properties

  • amphibian 1
  • inspiringres 1

Commander Data

  • Leadership 120
  • Water Magic 2
  • Astral Magic 1
  • Random Magic Paths
  • researchbonus 10

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 0
  • misc 2

Unequipped Stats

  • Protection, Natural 10
  • Attack (Base) 12
  • Defense (Base) 10
  • Encumbrance (Base) 2

  • Map Movement 14
  • Weapon 1 Quarterstaff
  • Realm Deeps
  • waterbreathing 50
  • realms 9