Dominions 5 GAMEDEX

Magister Arcane

Magister Arcane (idle)Magister Arcane (attacking)

When a young student is accepted into the Magisters' Halls he may choose the direction of his studies. Only a few have the inner strength to become masters of magic. Many a Magister began his studies in the magic arts, but decided that the cost was too high or his skills too limited. Those who do have true magical aptitude sequester themselves in the Seven High Towers and delve into the magical mysteries for many years. When a student has mastered the Arcane Exams, he emerges as a Magister Arcane, skilled in the magics of Air and Earth. The Magisters of Chelms have developed magical techniques that allow them to work under the Curse and they are unaffected by a Drain dominion.

Unit Data

Recruitment

  • Nations LA Man - Towers of Chelms
  • Unit Type commander
  • Gold Cost 145
  • Resource Cost 1
  • Upkeep / Turn (Monthly) 9.67
  • Upkeep / Year 116

Combat Stats

  • Hit Points 10
  • Size 2
  • Protection, Head 0
  • Protection, Body 0
  • Magic Resistance 13
  • Morale 11
  • Strength 10
  • Attack Skill 8
  • Defense Skill 8
  • Precision 10
  • Combat Speed 10
  • Encumbrance 3

Special Properties

  • drainimmune 1

Commander Data

  • Leadership 10
  • Air Magic 2
  • Earth Magic 1
  • Astral Magic 1
  • Random Magic Paths +1 (50%)

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 0
  • Attack (Base) 8
  • Defense (Base) 8
  • Encumbrance (Base) 3

  • Map Movement 14
  • Weapon 1 Dagger
  • startagemodifier 10