Satyr


Satyrs are wild men with the hindquarters and horns of a goat. They are powerfully built and can easily outrun the swiftest of humans. Satyrs are selfish beings who lack discipline and will quickly flee from battle if the odds are against them. Their strong connection with Nature gives satyrs strong resistance to magic. This lighter satyr infantry uses shields and spears and sometimes carries javelins. All light satyrs are stealthy and useful as scouts.
Unit Data
Recruitment
- Nations EA Pangaea - Age of Revelry, MA Pangaea - Age of Bronze, MA Asphodel - Carrion Woods, LA Pangaea - New Era
- Unit Type unit
- Gold Cost 9
- Resource Cost 4
- Upkeep / Turn (Monthly) 0.60
- Upkeep / Year 7
Combat Stats
- Hit Points 12
- Size 2
- Protection, Head 1
- Protection, Body 9
- Magic Resistance 13
- Morale 9
- Strength 11
- Attack Skill 10
- Defense Skill 11
- Precision 10
- Combat Speed 14
- Encumbrance 4
Special Properties
- forestsurvival 1
- heal 1
- stealthy 40
- undisciplined 1
Commander Data
- Leadership 40
- Random Magic Paths
Magic Item Slots
- hand 2
- head 1
- body 1
- foot 1
- misc 2
Unequipped Stats
- Protection, Natural 1
- Attack (Base) 10
- Defense (Base) 12
- Encumbrance (Base) 3
- Map Movement 16
- Weapon 1 Bronze Spear
- Weapon 2 Javelin
- Armor 1 Furs