Dominions 5 GAMEDEX

Grand Lemur

Grand Lemur (idle)Grand Lemur (attacking)

A Grand Lemur is the spirit of an ancient Scelerian Grand Thaumaturg that has been brought back from the Underworld. The Thaumaturgs were the leading mage-priests of the empire and the architects of the Scelerian Death Cult. The souls of these powerful Lemures have broken the cycle of death and rebirth and will return from the Land of the Dead if slain in battle. Lemures are permeated with the magic of the Soul Gates and they are innately attuned to arcane magic. Not only are they stronger in lands of magic, but their understanding and abilities to study arcana is increased where magic permeates the land.

Unit Data

Recruitment


Combat Stats

  • Hit Points 25
  • Size 2
  • Protection, Head 0
  • Protection, Body 0
  • Magic Resistance 18
  • Morale 18
  • Strength 12
  • Attack Skill 10
  • Defense Skill 20
  • Precision 12
  • Combat Speed 12
  • Encumbrance 0

Special Properties

  • cold 3
  • coldres 25
  • ethereal 1
  • fear 5
  • holy 1
  • immortal 1
  • magicpower 1
  • neednoteat 1
  • poisonres 25
  • pooramphibian 1
  • reanimpriest 1
  • spiritsight 1
  • stealthy 40
  • undead 1

Commander Data

  • Leadership 10
  • Undead Leadership 10
  • Holy Magic 3
  • Astral Magic 2
  • Death Magic 3
  • Random Magic Paths +1 (100%)

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 0
  • Attack (Base) 10
  • Defense (Base) 16
  • Encumbrance (Base) 0