Dominions 5 GAMEDEX

Airya Seraph

Airya Seraph (idle)Airya Seraph (attacking)

While most Airyas skilled in magic are trained as Magi, the priest-mages of Ragha, there are a few families who keep the old forms of magic alive. They form a caste of powerful mages, influential in the courts of the Airya Shahs. The Seraphs are powerful mages of wind and ice, but some have learned the Turan ways of Death and Blood as well. The Seraphs can only be recruited in cold provinces.

Unit Data

Recruitment

  • Nations LA Ragha - Dual Kingdom
  • Unit Type commander
  • Gold Cost 225
  • Resource Cost 2
  • Upkeep / Turn (Monthly) 15.00
  • Upkeep / Year 180

Combat Stats

  • Hit Points 8
  • Size 3
  • Protection, Head 0
  • Protection, Body 0
  • Magic Resistance 15
  • Morale 13
  • Strength 8
  • Attack Skill 9
  • Defense Skill 8
  • Precision 11
  • Combat Speed 8
  • Encumbrance 4

Special Properties

  • coldrec 1
  • coldres 15
  • flying 1

Commander Data

  • Leadership 40
  • Air Magic 3
  • Water Magic 1
  • Astral Magic 1
  • Random Magic Paths +1 (100%), +1 (10%)

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 0
  • Attack (Base) 9
  • Defense (Base) 8
  • Encumbrance (Base) 4

  • Map Movement 20
  • Weapon 1 Ice Knife
  • supplysize 2