Dominions 5 GAMEDEX

Morvarc'h Knight

Morvarc'h Knight (idle)Morvarc'h Knight (attacking)

The Morgen descendants of the Tuatha are to the merrow and humans of Ys what the Tuatha and Sidhe are to the Fir Bolg and humans of Eriu, semi-divine beings endowed with mystical powers. The Morgen live in the city of Bronze and Crystal and are rarely seen by the Kernou humans. But now, with the return of the sleeping God, the Morgen have taken up the arms of the Tuatha and mounted the legendary steeds known as Morvarc'h to conquer a world once taken from them. The Morvarc'h are black sea-horses with flaming nostrils and burning manes. They are able to gallop on the sea and swim under water. They can only be ridden by their Morgen mistresses, but no one else would probably try. Morgen are descendants of the Tuatha and can use glamour to confuse enemies, but the burning manes and fiery breath of the Morvarc'h are not easily hidden. The Morvarc'h Knights are revered and sacred to the people of Ys.

Unit Data

Recruitment

  • Nations MA Ys - Morgen Queens
  • Unit Type unit (cap only)
  • Gold Cost 115
  • Resource Cost 53
  • Upkeep / Turn (Monthly) 3.83
  • Upkeep / Year 46

Combat Stats

  • Hit Points 14
  • Size 3
  • Protection, Head 15
  • Protection, Body 20
  • Magic Resistance 14
  • Morale 14
  • Strength 12
  • Attack Skill 13
  • Defense Skill 16
  • Precision 12
  • Combat Speed 30
  • Encumbrance 5

Special Properties

  • amphibian 1
  • darkvision 50
  • female 1
  • fireres 5
  • holy 1
  • illusion 1
  • landshape Morvarc'h Knight
  • mounted 1

Commander Data

  • Leadership 40
  • Random Magic Paths
  • sailingshipsize 3

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 0
  • misc 2

Unequipped Stats

  • Protection, Natural 0
  • Attack (Base) 13
  • Defense (Base) 14
  • Encumbrance (Base) 5