Dominions 5 GAMEDEX

King of the Deep

King of the Deep (idle)King of the Deep (attacking)

With the demise of the Basalt Kings, the Mages of the Deep could seize power. With the Basalt City abandoned, they created the Coral Towers and called themselves Kings of the Deep. These ancient Atlantians have studied the secrets of the depths for ages in the Coral Towers and some of them even remember the secrets of the Basalt City. They excel at Water magic and are often proficient in other magic paths as well. The King of the Deep is able to grant others the ability breathe water and can safely lead a handful of landlubbers into the sea.

Unit Data

Recruitment


Combat Stats

  • Hit Points 27
  • Size 4
  • Protection, Head 20
  • Protection, Body 10
  • Magic Resistance 16
  • Morale 13
  • Strength 16
  • Attack Skill 12
  • Defense Skill 11
  • Precision 8
  • Combat Speed 12
  • Encumbrance 3

Special Properties

  • amphibian 1
  • darkvision 100

Commander Data

  • Leadership 40
  • Water Magic 3
  • Random Magic Paths +2 (100%), +1 (10%)

Magic Item Slots

  • hand 2
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 10
  • Attack (Base) 12
  • Defense (Base) 8
  • Encumbrance (Base) 3