Dominions 5 GAMEDEX

Clockwork Horror

Clockwork Horror (idle)Clockwork Horror (attacking)

A clockwork horror is a spring-driven, automated nightmare. It has the appearance of a small, copper human with piston arms that end in scythes. The spring of the clockwork horror is wound up before battle and the horror is released close to the front of the battle and pointed at the enemy. The clockwork horror then, with speed driven by its magical springs, whirs across the battlefield towards the enemy ranks. If everything goes as expected, the clockwork horror will use its scythes to tear into the enemy ranks, all the while accompanied by the horrible ticking of its internal clockworks. Fortunately, the springs and clockworks powering the clockwork horror will only allow for a short burst of frantic slaughter before they need to be wound up again.

Unit Data

Recruitment

  • Unit Type unit (Summon)

Combat Stats

  • Hit Points 5
  • Size 1
  • Protection, Head 18
  • Protection, Body 18
  • Magic Resistance 12
  • Morale 50
  • Strength 12
  • Attack Skill 12
  • Defense Skill 10
  • Precision 5
  • Combat Speed 18
  • Encumbrance 0

Special Properties

  • coldres 15
  • darkvision 100
  • fireres 15
  • inanimate 1
  • magicbeing 1
  • neednoteat 1
  • poisonres 25
  • pooramphibian 1
  • reinvigoration -15
  • shockres 15

Commander Data

  • Leadership 40
  • Magical Leadership 10
  • Random Magic Paths

Magic Item Slots

  • hand 0
  • head 1
  • body 1
  • foot 1
  • misc 2

Unequipped Stats

  • Protection, Natural 18
  • Attack (Base) 12
  • Defense (Base) 10
  • Encumbrance (Base) 0